<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Monk's Blog</title>
	<atom:link href="http://people.summit-servers.com/monk/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://people.summit-servers.com/monk</link>
	<description>GSP Info</description>
	<lastBuildDate>Wed, 01 Feb 2012 05:58:23 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>Comment on CSS FPS unlocker by Modern Warfare 3 FPS Boosting + CSS FPS Unlock &#124; Gameserver-Blog.de</title>
		<link>http://people.summit-servers.com/monk/2012/01/13/css-fps-unlocker/comment-page-1/#comment-10980</link>
		<dc:creator>Modern Warfare 3 FPS Boosting + CSS FPS Unlock &#124; Gameserver-Blog.de</dc:creator>
		<pubDate>Wed, 01 Feb 2012 05:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=228#comment-10980</guid>
		<description>[...] den Counter-Strike Source Gameservern mit hohen FPS: Auch da hat Monk nach eigenen Angaben einen Unlock der es auch mit einem aktuellen CS:S Server ermöglicht höhere FPS zu erzielen. Kaufpreis liegt [...]</description>
		<content:encoded><![CDATA[<p>[...] den Counter-Strike Source Gameservern mit hohen FPS: Auch da hat Monk nach eigenen Angaben einen Unlock der es auch mit einem aktuellen CS:S Server ermöglicht höhere FPS zu erzielen. Kaufpreis liegt [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Modern Warfare 3 boosting module.. coming by Modern Warfare 3 FPS Boosting + CSS FPS Unlock &#124; Gameserver-Blog.de</title>
		<link>http://people.summit-servers.com/monk/2011/12/23/modern-warfare-3-boosting-module-coming/comment-page-1/#comment-10979</link>
		<dc:creator>Modern Warfare 3 FPS Boosting + CSS FPS Unlock &#124; Gameserver-Blog.de</dc:creator>
		<pubDate>Wed, 01 Feb 2012 05:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=225#comment-10979</guid>
		<description>[...] für Modern Warfare 3 zu veröffentlichen. Ein Blogbeitrag dazu findet sich in seinem privaten Blog. Es bleibt abzuwarten ob und wann ein derartiger Booster erscheinen wird. Wenn es soweit kommen [...]</description>
		<content:encoded><![CDATA[<p>[...] für Modern Warfare 3 zu veröffentlichen. Ein Blogbeitrag dazu findet sich in seinem privaten Blog. Es bleibt abzuwarten ob und wann ein derartiger Booster erscheinen wird. Wenn es soweit kommen [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on CSS FPS unlocker by kgb.relja</title>
		<link>http://people.summit-servers.com/monk/2012/01/13/css-fps-unlocker/comment-page-1/#comment-10947</link>
		<dc:creator>kgb.relja</dc:creator>
		<pubDate>Tue, 17 Jan 2012 02:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=228#comment-10947</guid>
		<description>Hi, please contact me , relja@kgb-hq.com</description>
		<content:encoded><![CDATA[<p>Hi, please contact me , <a href="mailto:relja@kgb-hq.com">relja@kgb-hq.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The best OS for hosting games? (non windows) (opinion) by patpro</title>
		<link>http://people.summit-servers.com/monk/2009/08/26/the-best-os-for-hosting-games-non-windows-opinion/comment-page-1/#comment-10900</link>
		<dc:creator>patpro</dc:creator>
		<pubDate>Sat, 24 Dec 2011 05:18:33 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=168#comment-10900</guid>
		<description>@Monk

I was mainly looking for tuning advice on the game server side it self, in order to use my hardware/OS at its best. That&#039;s how I&#039;ve found your blog. I&#039;m already using HZ=1000 (but not DEVICE_POLLING, yet). All my players are in the same country, so we have in general a &quot;game ping&quot; between 15ms and 50ms.
The server is not dedicated to L4D2, it&#039;s a general purpose server (mail/http/personnal backup...).

I was also wondering what could I do to optimize the running of linux binaries on FreeBSD. The only reason I use linux compatibility mode is to run the L4D2 server.

It&#039;s nice to see people like you, strongly involved in optimization of game servers and with a deep knowledge of what&#039;s under the hood.</description>
		<content:encoded><![CDATA[<p>@Monk</p>
<p>I was mainly looking for tuning advice on the game server side it self, in order to use my hardware/OS at its best. That&#8217;s how I&#8217;ve found your blog. I&#8217;m already using HZ=1000 (but not DEVICE_POLLING, yet). All my players are in the same country, so we have in general a &#8220;game ping&#8221; between 15ms and 50ms.<br />
The server is not dedicated to L4D2, it&#8217;s a general purpose server (mail/http/personnal backup&#8230;).</p>
<p>I was also wondering what could I do to optimize the running of linux binaries on FreeBSD. The only reason I use linux compatibility mode is to run the L4D2 server.</p>
<p>It&#8217;s nice to see people like you, strongly involved in optimization of game servers and with a deep knowledge of what&#8217;s under the hood.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The best OS for hosting games? (non windows) (opinion) by Monk</title>
		<link>http://people.summit-servers.com/monk/2009/08/26/the-best-os-for-hosting-games-non-windows-opinion/comment-page-1/#comment-10899</link>
		<dc:creator>Monk</dc:creator>
		<pubDate>Sat, 24 Dec 2011 04:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=168#comment-10899</guid>
		<description>&lt;a href=&quot;#comment-10895&quot; rel=&quot;nofollow&quot;&gt;@patpro&lt;/a&gt; 

Not sure what kind of &#039;tuning&#039; advice you want, what problems are you having? Just enable DEVICE_POLLING in the kernel, set HZ to 1000, disable cpufreq and that should be enough :)</description>
		<content:encoded><![CDATA[<p><a href="#comment-10895" rel="nofollow">@patpro</a> </p>
<p>Not sure what kind of &#8216;tuning&#8217; advice you want, what problems are you having? Just enable DEVICE_POLLING in the kernel, set HZ to 1000, disable cpufreq and that should be enough <img src='http://people.summit-servers.com/monk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The best OS for hosting games? (non windows) (opinion) by patpro</title>
		<link>http://people.summit-servers.com/monk/2009/08/26/the-best-os-for-hosting-games-non-windows-opinion/comment-page-1/#comment-10895</link>
		<dc:creator>patpro</dc:creator>
		<pubDate>Thu, 22 Dec 2011 21:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=168#comment-10895</guid>
		<description>I&#039;ve discovered your blog few minutes ago, and I&#039;m very happy to read that you promote FreeBSD for game servers. I&#039;m currently hosting a L4D2 dedicated server on FreeBSD 8.1.
It runs ok, but I was looking for tuning advices (ticrate and so on).</description>
		<content:encoded><![CDATA[<p>I&#8217;ve discovered your blog few minutes ago, and I&#8217;m very happy to read that you promote FreeBSD for game servers. I&#8217;m currently hosting a L4D2 dedicated server on FreeBSD 8.1.<br />
It runs ok, but I was looking for tuning advices (ticrate and so on).</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Monk strikes again.. Unlocked FPS on CSS for linux by Monk</title>
		<link>http://people.summit-servers.com/monk/2011/10/30/monk-strikes-again-unlocked-fps-on-css-for-linux/comment-page-1/#comment-10732</link>
		<dc:creator>Monk</dc:creator>
		<pubDate>Fri, 04 Nov 2011 23:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=220#comment-10732</guid>
		<description>So far people like it better than the 66fps stuff. 

I&#039;m going to sell this for a one time fee.</description>
		<content:encoded><![CDATA[<p>So far people like it better than the 66fps stuff. </p>
<p>I&#8217;m going to sell this for a one time fee.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Monk strikes again.. Unlocked FPS on CSS for linux by Claudio</title>
		<link>http://people.summit-servers.com/monk/2011/10/30/monk-strikes-again-unlocked-fps-on-css-for-linux/comment-page-1/#comment-10724</link>
		<dc:creator>Claudio</dc:creator>
		<pubDate>Mon, 31 Oct 2011 07:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=220#comment-10724</guid>
		<description>cool!
now it would be nice performing some blind tests to see if it performs better for players</description>
		<content:encoded><![CDATA[<p>cool!<br />
now it would be nice performing some blind tests to see if it performs better for players</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HPET / RDTSC based userland gettimeofday by Claudio</title>
		<link>http://people.summit-servers.com/monk/2010/07/26/hpet-rdtsc-based-userland-gettimeofday/comment-page-1/#comment-10362</link>
		<dc:creator>Claudio</dc:creator>
		<pubDate>Wed, 22 Jun 2011 22:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=197#comment-10362</guid>
		<description>Thanks for your reply

# ls /dev/hpet
/dev/hpet</description>
		<content:encoded><![CDATA[<p>Thanks for your reply</p>
<p># ls /dev/hpet<br />
/dev/hpet</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HPET / RDTSC based userland gettimeofday by Monk</title>
		<link>http://people.summit-servers.com/monk/2010/07/26/hpet-rdtsc-based-userland-gettimeofday/comment-page-1/#comment-10344</link>
		<dc:creator>Monk</dc:creator>
		<pubDate>Fri, 17 Jun 2011 05:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://people.summit-servers.com/monk/?p=197#comment-10344</guid>
		<description>&lt;a href=&quot;#comment-10336&quot; rel=&quot;nofollow&quot;&gt;@Claudio&lt;/a&gt; 

I&#039;ve never seen that error before. It looks like it&#039;s having trouble using HPET as a timesource and falls back to using TSC instead. 

Do you have HPET actually on your server? (ls /dev/hpet)</description>
		<content:encoded><![CDATA[<p><a href="#comment-10336" rel="nofollow">@Claudio</a> </p>
<p>I&#8217;ve never seen that error before. It looks like it&#8217;s having trouble using HPET as a timesource and falls back to using TSC instead. </p>
<p>Do you have HPET actually on your server? (ls /dev/hpet)</p>
]]></content:encoded>
	</item>
</channel>
</rss>

